The planned project expenditure corresponds to planned activities and use of resources to achieve project goals. The Ukrainian HEIs (P7-P12) have allocated more staff days to their activities due to their workload for developing the game laboratory, establishing University GameHub infrastructure, producing 18 learning modules (OER) employing the game lab and GameHub facilities, and incorporate these OERs into their curriculum, setting up training programs, incorporate these OERs into their curriculum, train the instructors of external training institutions, e.g., unemployment centres, analysing the local labour market, and executing the broad in scope university-enterprises tasks. The staff days necessary to accomplish their work efficiently are allocated for EU partners. The equal (P8-P12) budget allocated for equipment will allow settling a complete lab, facility of which will support practice-based teaching and learning methods. After project life the consortium universities can design a collaborative distance work in a game design field for their students. P7 has higher equipment quota - because of the war conflict in Donetsk region DonNTU was enforced to move to temporary location – Krasnoarmeysk; most computers, devices for contemporary teaching and servers were left on occupied territory. In addition, the distribution of staff costs among consortium universities is based on the effort expected from each of these universities in a) developing of 6 modular-designed Training Programs including new training materials and new learning modules within its study programs; b) training 180 university teachers; 150 unemployed including ATO veterans; c) teaching approx. 500 students. For contacting and getting support and consultation from wide representatives of engineering ICT community in UA some budget will be provided to non-academic partner. Although online communication will be used in cooperation and communication regularly, a number of face-to-face working meetings, visits, workshops and trainings are necessary. The representative of P13 UA IT professionals will travel only on a few meetings when their expertise is needed. In order to reduce the travel costs:
(1) selected small number of key personnel from each UA HEIs will travel to EU universities for hands-on experience in development of game lab, required training, discussions, guidance, and building a future cooperation with EU staff which are not directly involved in the project.
(2) EU partners will provide the workshops at UA HEIs for large amount of the P7-P13 participants, external instructors of education organizations that are not a partner of consortium, as well as local university students.
The budget for two external QCM experts, external auditor and external proofreading service is also planned. The expenses for the services and job that consortium organizations are not able to perform in-house (e.g., design and producing promotion materials) are also allocated in the budget. Each partner organization will contribute their facilities, human resources as well as accounting, management and logistics to support the project activities.
Beside the large financial impact the qualitative impact including interuniversity collaboration, innovative and creative teaching and learning, satisfaction, improvement of teaching, access to learning resources and opportunities, as well as motivation effect for students and professionals are expected.
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