Студопедия
Случайная страница | ТОМ-1 | ТОМ-2 | ТОМ-3
АвтомобилиАстрономияБиологияГеографияДом и садДругие языкиДругоеИнформатика
ИсторияКультураЛитератураЛогикаМатематикаМедицинаМеталлургияМеханика
ОбразованиеОхрана трудаПедагогикаПолитикаПравоПсихологияРелигияРиторика
СоциологияСпортСтроительствоТехнологияТуризмФизикаФилософияФинансы
ХимияЧерчениеЭкологияЭкономикаЭлектроника

Computers overview

Читайте также:
  1. A Graphical User Interface (GUI) makes computers easier to use. A GUI uses icons. Icons are pictures which represent programs, folders, and files.
  2. Aisghafarecovered, gotten back, athshlбnaithe(computers) recovered, bailithe isteachcollected in, caomhnaithe
  3. An Another Natural Concept on Overview to the Nature Laws
  4. Computers and Computer Systems
  5. Computers in Aviation
  6. Computers in our life
  7. Computers in our life

Английский язык

COMPUTER review

Москва 2013

Авторы: Н.И. Чернова,

Н.В. Катахова

 

Редактор: И.Е. Торбан

 

 

Методические указания предназначены для бакалавров и студентов первого курса дневного отделения факультетов кибернетики и ИТ в рамках изучения языка специальности. Представленный аутентичный языковой материал снабжен комментариями, облегчающими понимание сущности описываемых явлений, структур и процессов; краткий словарь терминов обеспечивает адекватность перевода при работе с оригинальной литературой по направлению или специальности обучающегося, тем самым облегчая восприятие иноязычной информации и ее интерпретацию.

 

Рецензенты: М.В. Рыбакова, Ф.А. Нанай

 

 

© МГТУ МИРЭА, 2013

Методические указания напечатаны в авторской редакции

Подписано в печать 01.10.2012. Формат 60х84 1/16.

Усл. печ. л. 2,09. Усл. кр-отт 8,37. Уч. изд. л. 2,25.

Тираж 200 экз. Заказ 374. Бесплатно

 

Федеральное государственное бюджетное образовательное

учреждение высшего профессионального образования
“Московский государственный технический университет

радиотехники, электроники и автоматики”

119454, Москва, пр. Вернадского, 78


Unit I

COMPUTERS OVERVIEW

The main function of a digital computer is to process input data and produce results that can be used in a specific application environment. The physical devices used to implement a computer system and manage the storage and flow of data and instructions along its internal communication lines constitute the hardware component of the system. The processing hardware is programmed to perform computations according to some set of rules, the algorithm (a logical sequence of steps) used to solve the particular problem. The algorithm is translated into a program —a set of instructions— that the hardware follows in solving the problem. The collection of programs constitute the software component of the system.

The study of software is concerned with programming languages, data repre­sentations, creation of efficient programs, software evaluation, and compiler devel­opment. Hardware involves the understanding of computer organization and the study of the physical components used for the design of a computer system. Hardware and software are intimately related, and software cannot be fully understood without some understanding of hardware, since a substantial part of software is hardware dependent.

Among the components (resources) are these:

Processors

Input/output controllers

Memory units

Buses (communication paths, data highways)

Registers, adders, shifters, and multipliers

Data representations

Addressing modes

Machine language instructions

Instruction fetching, executing, and decoding

The terms computer architecture and computer organization are often used interchangeably at this level. However, they do not mean the same thing. Computer architecture refers to the characteristics of a computer as seen by the programmer. Computer organization relates to the physical resources of a computer and is con­cerned with their organization, their integration into a functional system, and the control of communication and data flow among them.

A computer is assumed to be a system having one or more processors capable of interpreting and executing instructions. The instructions to be executed, as well as the data to be operated on, are held in memory. Interfacing both processors and memory with external data sources or with peripheral hardware, such as terminals and printers, is done through input/output (I/O) subsystems. Communication among the various units is accomplished by means of one or more system buses.

The basic principles of computer organization involve the structure and organ­ization of the various computer units and their interfaces to other subsystems. The computer designer makes decisions regarding the form in which programs are rep­resented to and interpreted by the underlying computer, the methods by which these programs address or name their data, and data representations. These decisions include aspects such as the size of storage, types and formats of data, instruction sets, storage addressing and protection, and I/O and interface considerations.

 

Vocabulary

Terms:

Device Processor mode bus
Hardware Controller interface storage
Computation Memory source data
Algorithm Register peripheral integration
Program Adder terminal compiler
Software Shifter input multiplier
Output      

Phrases:


Дата добавления: 2015-10-30; просмотров: 117 | Нарушение авторских прав


Читайте в этой же книге: Text 2 Mechanical Calculators Part 2 | EVOLUTION OF ELECTRONIC COMPUTER SYSTEMS | Remember the following synonyms | Words and expressions to remember | Verbs to remember |
<== предыдущая страница | следующая страница ==>
DECRETO LEGISLATIVO Nº 635| Text 1 Mechanical calculators Part 1

mybiblioteka.su - 2015-2024 год. (0.006 сек.)