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Church Inquisitor 1, ecl 4, Complete Divine – Inquisition
Contemplative 1, 6/10, ecl 11, Complete Divine – Any one
Divine Oracle 1, ecl 6 Complete Divine – Oracle
Radiant Servant of Pelor 5, ecl 11, Complete Divine – Glory or Purification
Rainbow Servant 1, 4, 7/10, Complete Divine – Good, Air, Law (in that order)
Seeker of the Misty Isle 1, 7/10, Complete Divine – Travel, Magic
Temple Raider of Olidammara 10, Complete Divine – Luck
Warpriest 1, ecl 6, Complete Divine – Glory or Domination
Holt Warden 1, ecl 5, Complete Champion, plant
Ordained Champion 1, ecl 5, Complete Champion, war domain or any other by your deity
Sovereign Speaker 1-9/9, ecl 6, Faiths of Eberron – *9 bonus Domains* (1 per level), selection restrictions, see text
Singer of Concordance 2, ecl 7, Races of the Dragon - choose from: dragon, healing, knowledge, magic, strength, travel, wealth
Cloistered Cleric 1, Unearthed Arcana - Knowledge Domain, plus any two others as a standard Cleric
Divine Disciple 4, ecl?, Forgotten Realms Campaign Setting (3.0) – any one of your diety’s Domains
Dracolyte 1, ecl 6, Draconomicon - Glory or Domination
Wavekeeper 1, ecl 6, Stormwrack, choose: Blackwater, Ocean, Storm or Water
Knight of the Raven 3, ecl 7, Expedition to Castle Ravenloft
Arachnomancer 1, ecl 6, Drow of the Underdark, spider domain
Swift Wing 1, ecl 5, Dragon Magic - Dragon
Earthshaker 1, ecl 9, Dragon 314 p.58, Earth domain
Faiths and Pantheons
Wearer of Purple 1 – one bonus Domain from the following; Death, Evil or Scalykind (requires Iron Will, Spell Focus (necromancy))
Gondsman 3 – one bonus Domain from the following; Craft, Earth, Fire, Knowledge, Metal or Planning (requires Craft Wondrous Item, Skill
Focus (craft))
Horned Harbringer 1 – Death
Auspician 1 – Fate (requires Dodge, Iron Will, Great Fortitude, Lightning Reflexes)
*Windwalker 1 – Air and Travel Domain spell access only (do not gain Domain power or Domain slots, if you don’t already have them)
*Waveservant 1 – Ocean spell access only (do not gain Domain power or Domain slots, if you don’t already have them)
*Silverstar 1 – Moon Domain spell access only (do not gain Domain power or Domain slots, if you don’t already have them)
Special Mention
Planar Touchstone (Catalogues of Enlightenment), feat, Planar Handbook, gain access to a domain power and spells, see text
Heretic of Faith, feat, Power of Faerun (p.46), stray from your path, exchange domain spells, etc, see text
Bonus Feats - (not selectable)
Fighter 1, kobold substitution level, Races of the Dragon, Dodge, replaces heavy armor proficiency
War, cleric domain, Weapon Proficiency and Weapon Focus
Sorcerer 1, dragonblood class variant, Races of the Dragon, Draconic Heritage replaces familiar
Monk 2, halfling substitution level, weapon finesse
Duskblade 2, PHB2, combat casting
Animal Lord 6, ecl 11, Complete Adventurer, depends on animal totem: brachiation, improved grapple, flyby attack, lightning reflexes,
trample, improved critical (bite), improved initiative, improved trip
Beastmaster 2, ecl 7, Complete Adventurer, Alertness
Dread Pirate 1, ecl 6, Complete Adventurer, Two-Weapon Fighting
Shadowbane Inquisitor 3, ecl 8, Complete Adventurer, Improved Sunder
Warmage 7, 10, 15, 20, Complete Arcane, Sudden Empower/Enlarge/Widen/Maximize in that order
Swashbuckler 1, Complete Warrior, weapon finesse
Drunken Master 6, 7/10, ecl 11, Complete Warrior, improved feint, improved grapple
Frenzied Beserker 1, elc 7, Complete Warrior, diehard
Halfling Outrider 1, ecl 6, Complete Warrior, alertness
Hunter of the Dead 6, ecl 11, Complete Warrior, extra turning
Justiciar 2, 3/10, ecl 8, Complete Warrior, improved grapple, exotic weapon proficiency (manacles)
Knight Protector 2, ecl 7, Complete Warrior, Iron Will
Master Thrower 1, 4/5, ecl 6, Complete Warrior, quick draw, snatch arrows
Order of the Bow Initiate 4, 6/10, ecl 9, Complete Warrior, greater weapon focus, sharp-shooting
Reapon Mauler 1, ecl 6, Complete Warrior, improved grapple and mobility, only in light or no armor
Tattoed Monk 1, ecl 6, Complete Warrior, pine tattoo, remain conscious
Favoured Soul 3, 12/20, Complete Divine, weapon focus, weapon specialization (must match diety's favoured weapon)
Spirit Shaman 1, Complete Divine, alertness
Divine Crusader 5, ecl 12, Complete Divine, weapon specialization (diety's favoured weapon)
Pious Templar 3, ecl 8, Complete Divine, weapon specialization (diety's favoured weapon)
Ordained Champion 2, ecl 6, Complete Champion, diehard
Unseen Seer 2, ecl 7, Complete Mage, silent spell
Divine Mind 1, Complete Psionic, wild talent
Whisperknife 1, ecl 6, Races of the Wild, rapid shot
Blade Bravo 1, ecl 6, Races of Stone, Goad
Deepwarden 1, ecl 6, Races of Stone, Track
Goliath Liberator 3, ecl 11, Races of Stone, Improved Trip
Dread Necromancer 19, Heroes of Horror, Craft Wondrous Item
Fist of Raziel 4, ecl 10, Book of Exalted Deeds, Sanctify Martial Strike
Lion of Talisad 4, ecl 9, Book of Exalted Deeds, exalted companion
Sentinel of Bharrai, ecl 6, Book of Exalted Deeds, track
Vile Darkness, domain, Lords of Madness, blind-fight
Knight of the Raven 5, 8/10, ecl 9, Expedition to Castle Ravenloft, enduring life then lasting life
Dracolyte 3, ecl 8, Draconomicon, Alertness
Dragonrider 4, ecl 9, Draconomicon, Flyby Attack
Dragonslayer 6, 7/10, ecl 11, Draconomicon, Lightning Reflexes then Improved Critical
Cipher Adept 1, ecl 8, Planar Handbook, improved unarmed strike
Legendary Captain 1, ecl 6, Stormwrack, Great Captain or Skill Focus
Leviathan Hunter 3, ecl 8, Stormwrack, Clever Wrestling
Crimson Scourge 5, ecl 10, Cityscape, Improved Disarm
Battlerager 2, 3, 4/5, ecl 6, Races of Faerun, close-quarters fighting, improved unarmed strike, great cleave and reckless offensive
Thunderguide 2, ecl 6, Eberron: Explorer's Handbook, EXP: Xen'drik Boomering, increase range increment to 30'
Bonus Feats - (selectable)
Fighter 1 and every even level, fighter feats only
Paladin 4, 8, 11, 14/20, class variant, Complete Champion, give up spellcasting, select from large list
Ranger 4, 8, 11, 14/20, class variant, complete Champion, give up spellcasting, select from large list
Wizard every 5th level, metamagic feats only
Wizard 5, elf substitution level, Races of the Wild, archery feat from list
Monk 1, 2, 6/20, from given list
Loremaster 1, ecl 8, DMG, any, requires Int 24
Eldritch Knight 1, DMG, fighter feats only
Hierophant 1-5/5, ecl 13, DMG, metamagic feats
Psychic Warrior 1, 2, 5, and every 3 level afterwards, fighter or psionic feats only
Psion 1, 5, 10, 15, 20/20, psionic or metapsionic or psionic item creation
Human Paragon 2, Unearthed Arcana, any
Hexblade 5, 10, 15, 20/20, Complete Warrior, from small list (casting related)
Ronin 5, ecl 11, Complete Warrior, from small list (mounted or archery related)
Spellsword 2, ecl 7, Complete Warrior, metamagic or fighter feat
Thayan Knight 3, ecl 8, Complete Warrior, fighter feat except specialization
Wu-Jen 1, Complete Arcane, metamagic
Alienist 3, 7/10, ecl 8, Complete Arcane, metamagic
Mage of the Arcane Order 2, 9/10, ecl 7, Complete Arcane, metamagic
Hospitaler 1, 5, 9/10, ecl 6, Complete Divine, fighter feats
Pious Templar 4, 8/10, ecl 9, Complete Divine, fighter feats
Scout 4, 8, 12, 16, 20, Complete Adventurer, from list (mostly movement and archery)
Exemplar 3, 6, 9/10, ecl 13, Complete Adventurer, from list (mostly skill)
Maester 1, 5/5, ecl 6, Complete Adventurer, item creation
Battle Trickster 2, ecl 7, Complete Scoundrel, fighter feat
Fortune's Friend 2, 4/5, ecl 7, Complete Scoundrel, luck feat
Magical Trickster 2, ecl 7, Complete Scoundrel, metamagic feat
Metamagic Storm, magical location, Complete Mage, metamagic feat, see text
Holt Warden 9, ecl 14, Complete Champion, only if you already have timeless body
Ordained Champion 1, ecl 5, Complete Champion, lose domain powers for fighter feats
Shadowspy 2, 5, 7, 10/10, ecl 6, Complete Champion, small list
Ectopic Adept 2, 4/5, ecl 7, Complete Psionic, ectopic form
Flayerspawn Psychic 2, 4, 8/10, ecl 7, Complete Psionic, Illithid feat
Soulbow 1, 3, 5, 7, 9/10, ecl 8, Complete Psionic, from list (archery)
Chameleon 2, ecl 8, Races of Destiny, any, changes every day
Dracolexi 2, ecl 7, Races of the Dragon, eschew materials or still spell
Dragon Devotee 2, 4/5, ecl 7, Races of the Dragon
Dragonheart Mage 2, 4, 8/10, ecl 7, Races of the Dragon, any draconic feat
Champion of Corellon Larethian 1, 4, 7, 10/10, Races of the Wild, fighter feat with restrictions
Ruathar 1, ecl 6, Races of the Wild, martial weapon proficiency in longsword, rapier, longbow or shortbow
Stormtalon 2, 4, 6, 8, 10/10, ecl 7, Races of the Wild, aerial combat feat from list
Blade Bravo 3, 6, 9/10, ecl 8, Races of Stone, combat feat from list
Archivist 10, 20/20, Heroes of Horror, from list
Warblade 5, 9, 13, 17/20, Tome of Battle, from given list
Marshall 1, Miniatures Handbook, if you already have Skill Focus (diplomacy), any
Annointed Knight 1, ecl 6, Book of Exalted Deeds, alertness of combat reflexes
Annointed Knight 3, 6, 9/10, ecl 8, Book of Exalted Deeds, from list (mostly combat related)
Exalted Arcanist 3, 5/5, ecl 9, Book of Exalted Deeds, exalted feats
Initiate of Pistis Sophia 4, 7, 10/10, ecl 10, Book of Exalted Deeds, sacred vow related feats
Sword of Righteousness 1, 2, 3/3, ecl 7, Book of Exalted Deeds
Vassal of Bahamut 3, 6, 9/10, ecl 10, Book of Exalted Deeds, from list (mostly combat related)
Wonderworker 1, 2, 3/3, ecl?, Book of Exalted Deeds, exalted feats
Citadel Elite 2, 4/5, ecl 9, Eberron - Sharn: City of Towers, any feat
Court Herald 1, 9/12, ecl 8, Power of Faerun, any
Dragonrider 3, ecl 8, Draconomicon, mounted feat
Doomlord 2, 6, 10/10, ecl 9, Planar Handbook, combat feat from list
Ardent Dilettante 4, 7, 10/10, ecl 9, Planar Handbook, any
Cloud Anchorite 3, 7/10, ecl 9, Frostburn, from list
Bladesinger 2, 5, 8/10, ecl 7, Races of Faerun, from list
Breachgnome 2, 4/5, ecl 7, Races of Faerun, from list
Great Rift Skyguard 3, 7/10, ecl 8, Races of Faerun, mounted combat feat
Breath Weapon
Half-Dragon template
Tattoed Monk 1, ecl 6, Complete Warrior, dragon tattoo
Dragonborn, template, Races of the Dragon
Draconic Breath, feat, Races of the Dragon
Dragonheart Mage 1, ecl 6, Races of the Dragon
Metabolic Fire, graft, Races of the Dragon
Dragon Shaman 4, PHB2
Talon of Tiamat 1, ecl 5, Draconomicon
Dragonfire Mask, soulmeld, Dragon Magic
Dragonfire Adept, Dragon Magic
Druid 5 (Aspect of the Dragon variant), Dragon Magic
Swift Wing 3, ecl 8, Dragon Magic, see text
Diamond Dragon 4, ecl 9, Dragon Magic, Int based DC
Chromatic Dragon, Domain,???
Amon, vestige, ecl 1, Tome of Magic
Orthos, vestige, ecl 15, Tome of Magic
spells that give you a breath weapon
...
Camouflage
Ranger 13
Druid 13, halfling substitution level, Races of the Wild, replaces Thousand Faces
Scout 8, natural terrain only
Highland Stalker 7, ecl 12, Complete Adventurer
Stonedeath Assassin 2, ECL 7, Races of Stone, only while underground and touching stone
Dark Hunter 4 (ECL 9) Complete Warrior, only by a stone wall/etc
Forest Reeve 4, ecl 9, Complete Champion, natural terrain
Special Mention
Ranger or Scout, class variant, Cityscape Web Enhancement
Ruby Knight Vindicator 5, Tome of Battle, armored stealth
Channel Spell (and similar)
Spellsword 4, 6, 8/10, ecl 9, Complete Warrior, at level 10 can channel two spells simultaneously
Duskblade 3, 13/20, Player's Handbook 2, at level 13 can channel one spell into multiple opponents
Ordained Champion 3, ecl 7, Complete Champion
Close Combat Shot - use ranged weapon while in melee without provoking attacks of opportunity
Exotic Weapon Master 1, ecl 7, Complete Warrior, exotic weapons only
Gnome Giant-Slayer 5, ecl 10, Complete Warrior
Order of the Bow Initiate 2, ecl 7, Complete Warrior
Soulbow 4, ecl 9, Complete Psionic
Justice of Weald and Woe 6, ecl 12, FR: Champions of Ruin, called "steady shot", only while in light or no armor
Master Thrower 2, ecl 7, Complete Warrior, "defensive throw", see text
Perfect Archery, psionic power, Complete Psionic
Versataile Combatant, feat, Drow of the Underdark, hand crossbow only, see text
Crippling Strike
Rogue 10
Bloodhound 5, ecl 9, Complete Adventurer, only against mark, see text
Justiciar 2, ecl 8, Complete Warrior, see text
Thayan Slaver 5, ecl 12, FR: Unapproachable East
Damage Reduction
Barbarian
Barbarian (berserker strength variant), PHB 2, stacks with other types of DR
Barbarian 7, goliath substitution level, Races of Stone, DR 2/adamantine each time
Monk 20, DR 10/magic
Dwarven Defender
War Mind 3, 6, 9/10, ecl 8, XPH, DR 1/- each
Tattoed Monk 1, ecl 6, Complete Warrior, DR 2/magic per tattoo
Pious Templar 3, 7/10, ecl 8, Complete Divine, DR 1/-
Ollam 5, ecl 12, Complete Adventurer, DR 5/- to ally
Acolyte of the Skin 10, ecl 16, Complete Arcane, DR 10/good
Alienist 10, ecl 15, Complete Arcane, DR 10/magic
Green Star Adept 1, ecl 6, Complete Arcane, DR 1/adamantine per level
Mythic Examplar (Reikhardt) 10, ecl 14, Complete Champion, aura 60', DR 2/-, 10 rounds per day
Iron Mind 2, 5, 8/10, ecl 7, Races of Stone, DR 1/- each
Eldeen Ranger 5 (Greensingers), ecl 10, Eberron Campaign Setting
Hammer of Moradin, PGtF
Favoured Soul 20, Complete Divine, DR 10/silver or DR 10/cold iron
Spirit Shaman 20, Complete Divine, DR 5/cold iron
Divine Crusader 10, ecl 17, Complete Divine, DR 10/magic
Eldritch Theurge 1, ecl 7, Complete Mage, DR 1/cold iron, improves with level
Ordained Champion 3, ecl 7, Complete Champion, see text
Eldritch Disciple 1, ecl 6, Complete Mage, see text
Martyred Champion of Ilmater, PGtF
Slime Lord, PGtF
Survivor 5, ecl 6, Savage Species, DR 5/-
Scaled Horror, SS
Moonspeaker, RoE
Runescarred Beserker 4, 7, 10/10, ecl 11, FR: Unapproachable East
Divine Ageneter 5, ecl 8, Player's Guide to Faerun, DR +5/silver
Haztaratain 7, ecl 12, Eberron: Secrets of Sarlona
Knight of the Sacred Seal 5, ecl 10, Tome of Magic, DR 10/magic
Celestial Mystic 9, ecl 16, Book of Exalted Deeds, DR 10/unholy
Draconic Grafts, Races of the Dragon, DR X/magic
Fiend-Blooded 10, ecl 15, Heroes of Horror, DR 10/magic
Dread Necromancer 2, 7, 11, 15/20, Heroes of Horror, DR 2/bludgeoning and magic each time
Dragon Descendant 7, ecl 12, Dragon Magic, DR X/cold iron where X is your class level
Swift Wing 7, ecl 12, Dragon Magic, DR 5/magic
Dragonfire Adept 6, 16/20, Dragon Magic, DR 2/magic, later 5/magic
Knight of the Sacred Seal 5, ecl 10, Tome of Magic, 10/magic
Berserk 2, 4, 6, 8/10, ecl 7, Deities and Demigods, start at DR 1/-
Gray Hand Enforcer 1, 3, 5/5, ecl 8, FR: Waterdeep - City of Splendors, DR 1/- each time
Annoited Knight 1, ecl 6, Book of Exalted Deeds, DR 3/-
Celestial Mystic 9, ecl?, Book of Exalted Deeds, DR 10/unholy
Champion of Gwynharwyf 3, 6, 8, 10/10, ecl 9, Book of Exalted Deeds, tops out at DR 5/-
Initiate of Pistis Sophia 10, ecl 16, Book of Exalted Deeds, DR 10/unholy
Swanmay 10, ecl 15, Book of Exalted Deeds, DR 10/cold iron
Troubadour of the Stars 10, ecl?, Book of Exalted Deeds, DR 10/unholy
Demonbinder 2, 6, 10/10, ecl 7, Drow of the Underdark, DR 2/good each
Templates
Feral
Mineral Warrior, Underdark (FR)
Items
earth elemental grafts (Magic of Eberron), DR 1/- per graft beyond the first, explicitly stacks with others
feats
Roll With It, Savage Species
Shifter Defence, Eberron Campaign Setting
Greater Shifter Defence, Eberron Campaign Setting
Greater Resiliency, Complete Warrior, DR +1/existing
Planar Touchstone (Valley of Thunder), Planar Handbook, DR 5/magic (limited use)
Planar Touchstone (The Life Moulds of Neumannus), Planar Handbook, DR 5/adamantine (limited use)
Planar Touchstone (Peak of Continuation), Planar Handbook, DR 1/stacks with everything
Touchstone (Vale of Dead Trees), Sandstorm, DR 2/slashing
Bladeproof Skin, spelltouched feat, Unearthed Arcana, DR 3/bludgeoning
Cloak of the Obyrith, abyssal heritor feat, Fiendish Codex I, DR 1/lawful, increases with more abyssal heritor feats
Mark of Xoriat, feat, Eberron: Dragonmarked, DR 5/byeshk
Protective Mark, feat, Eberron: Dragonmarked, varies, see text
Fey Skin, Complete Mage, DR X/cold iron, see text
Ironskin Chant, bardic music feat, Complete Adventurer, DR 5/-
Endure Blows, feat, Draconomicon, DR 2/- that stacks
Other
Totem Avatar, soulmeld, Magic of Incarnum
Wind Cloak, soulmeld, Magic of Incarnum
Eurynome, vestige, ecl 7, Tome of Magic, DR 2/lawful
Halphax, vestige, ecl 17, Tome of Magic, DR 10/adamantine
Dragon Mantle, soulmeld, Dragon Magic, DR X/magic where X is essentia invested
Metallic Dragon Domain
Darkvision
Dwarf, 60'
Half-Orc, Orc, 60'
Horizon Walker 1, ecl 6 - 60' or 120'
Barbarian 5, class variant, Complete Champion, limited use, see text
Paladin 5, class variant, complete Champion, see text
Hellbred (spirit aspect), race, Fiendish Codex II, 30'+
Shadowdancer 2, ecl 9, range = normal vision
Devil's Sight, least warlock invocation, Complete Arcane, 30' also works in magical darkness
Acolyte of the Skin 1, ecl 6, 60' (120' at 5th level)
Elemental Savant 6, ecl 11, Complete Arcane, 60'
Greenstar Adept 4, ecl 9, Complete Arcane, 60'
Pale Master 3, ecl 8, Libris Mortis, 60 feet
Divine Crusader 7, ecl 14, Complete Divine, 60'
Nightcloak 2, ecl 7, Complete Divine Web Enhancement, 60', can also see through magical darkness 10'
Sun Soul Monk 8, ecl 13, City of Splendors: Waterdeep (FR), 60'
Green Star Adept 4, ecl 9, Complete Arcane
Dungeon Delver 1, ecl 8, Complete Adventurer, 60' or adds 30'
Dark Hunter 2, ecl 7, Complete Warrior, 30 feet or adds 30 feet, plus an extra 30' at level 4
Darkwood Stalker 4, ecl 9, Complete Warrior, 30 feet, 60' at level 7
Deepvision, feat, Complete Psionic, +30' while psionically focused
Sunlight Eyes, reserve feat, Complete Mage, works in magical darkness, limited duration, see text
Light and Darkness, mantle, Complete Psionic, 60' or +30', see text
Umbral Shroud, reserve feat, Complete Champion, 10' or +10'
Disciple of the Eye 3, ecl 8, Races of the Dragon, 120 feet
Dawncaller 1, ecl 7, Races of Stone, 60 feet
Deep Vision, psionic feat, Races of Stone - +30'
Dragon Devotee 5, ecl 10, Races of the Dragon, 60 feet
Exorcist of the Silver Flame 3, ecl 18, Eberron Campaign Setting, 30' (60' at level 6)
Eldeen Ranger 3 (Gatekeepers), ecl 8, Eberron Campaign Setting, 60 feet or +30'
Shadow Hunter 4, ecl 8, Eberron: Dragonmarked, 60' works in magical darkness, see text
Dream of Perception, dreamtouched feat, Eberron: Secrets of Sarlona, 60'
Monocle of the Ebon Hunter, item, Eberorn: Explorer's Handbook, 60', also improves ranged attacks
Telflammar Shadowlord 1, ecl???, FR: Unapproachable East - can also see through magical darkness
Monk 3 (Dark Moon Disciple substitution level), FR: Champions of Valor web enhancement
Night Mask Deathbringer 7, ecl 12, FR: Champions of Ruin, 60'
Shade Hunter 5, ecl 10, FR: Champions of Ruin, +60'
Drow Eyes, feat, Races of Faerun, 120', half-drow elf only
Cavestalker 3, ecl 8, Drow of the Underdark, 120' or +60'
Cavelord 2, ecl 6, FR: Underdark, 120'
Darkrunner 2, 4, 6, 8, 10/10, ecl 6, Lords of Madness, +10' each time
Fleshwarper 10, ecl 17, Lords of Madness, 60'
Inhuman Vision, aberrant feat, Lords of Madness, +5' per abberant feat
Darksight Eyes, Illithid Graft, Lords of Madness, 60'
Shadow Creature, +2 LA template, Lords of Madness - 60'
Dracolyte 7, ecl 12, Draconomicon, 60'
Hoardstealer 1, 5, 9/10, ecl 6, Draconomicon, +30' each
Initiate of the Draconic Mysteries 3, ecl 8, Draconomicon, 60'
Talon of Tiamat 8, ecl 12, Draconomicon, 60'
Incarnate 1 (Tiefling substitution level), Magic of Incarnum - also works in magical darkness, see text
Basilist Mask, soulmeld, Magic of Incarnum, 30'/essentia
Truthseeker Goggles, soulmeld, Magic of Incarnum, 60'
Amon, vestige, ecl 1, Tome of Magic
Geryon, vestige, ecl 10, Tome of Magic - range = normal vision, can see through even magical darkness
Tenebrous, vestige, ecl 7, Tome of Magic - range = normal vision, can see through even magical darkness
Shadowcaster 3, Tome of Magic - 30' (60' at level 11)
Shadowblade 7, ecl 12, Tome of Magic - range = normal vision, can see through even magical darkness
Planar Touchstone (The Unseen Path), feat, Planar Handbook - range not specified
Planar Touchstone (The Blinding Tower), feat, Planar Handbook - 60' or +30'
Dragonfire Mask, soulmeld, Dragon Magic - 60' or +30'
Fiendish Skin, fiendish graft, Fiend Folio - 60'
Dragonfire Mask, soulmeld, Dragon Magic - 60' or +30'
Draconic Senses, draconic feat, Dragon Magic, 60' only if you have 3 or more draconic feats
Eyes of the Abyss, abyssal heritor feat, Fiendish Codex I - 30' plus bonus to search and spot
Winterhaunt of Iborighu 10, ecl 15, Frostburn, 60', become an evil elemental
Devil's Sight, feat, Fiendish Codex II, 60' or +60', can also gain blindsight
Vassal of Bahamut 1, ecl 8, Book of Exalted Deeds, 120'
Ebonmar Infiltrator 9, ecl 14, Cityscape, 30'
special mention
Earth Dreamer 4, ecl 11, Races of Stone, see through any sort of earth except metal
Pierce the Darkness, divine feat, Races of Stone, temporarily double the range of your darkvision
At Home In The Deep, feat, Drow of the Underdark, see through the darkness spell
Death Attack
Assasin 1, ecl 6
Black Flame Zealot 1, ecl 6, Complete Divine
Dark Hunter 5, ecl 10, Complete Warrior
Darkwood Stalker 10, ecl 15, Complete Warrior
Stonedeath Assasin 5, ecl 10, Races of Stone - stonedeath strike, not quite death attack
Cultist of the Shattered Peak 5, ecl??, Forgotten Realms: Lost Empires of Faerun
Monk of the Long Death???
Telflammar Shadowlord 6, ecl???, FR: Unapproachable East
Thayan Slaver 1, ecl 8, FR: Unapproachable East - ennervating attack, can paralyze
Slayer of Domiel 1
Justice of Weald and Woe 10
Strifeleader??, ecl??, FR: Faiths & Pantheons
Imaskari Vengeance Seeker 10, ecl??, FR: Underdark
Justice of Weald and Woe?, ecl?, Champions of Ruin
Defensive Roll
Rogue 10
Shadowdancer 5, ecl 10
Thief-Acrobat 3, 5/5, ecl 8, Complete Adventurer
Nightsong Infiltrator 5, ecl 12, Complete Adventurer
Gnome Giant-Slayer 10, ecl 15, Complete Warrior
Yakuza
Factotum 13, Dungeonscape, see text
Detect Evil
Paladin 1
Church Inquisitor 1, ecl 4, Complete Divine
Holy Liberator 1, ecl 6, Complete Divine
Rainbow Servant 1, ecl 6, Complete Divine
Sacred Exorcist 2, ecl 9, Complete Divine
Shadowbane Stalker 1, ecl 6, Complete Adventurer
Vigilante 1, ecl 6, Complete Adventurer
Unicorn Horn, soulmeld, Magic of Incarnum
Champion of Gwynharwyf 1, ecl 7, Book of Exalted Deeds
Initiate of Pistis Sophia 2, ecl 8, Book of Exalted Deeds
Risen Martyr 4, ecl 10, Book of Exalted Deeds
Slayer of Domiel 1, ecl 6, Book of Exalted Deeds
Stalker of Kharash 1, ecl 6, Book of Exalted Deeds, see text
Troubadour of Stars 1, ecl?, Book of Exalted Deeds
Detect Magic
Warlock 2, Complete Arcane
Spellthief 2, Complete Adventurer
Nightsong Infiltrator 4, ecl 11, Complete Adventurer
Knight of the Weave 1, ecl 6, Champions of Valor, read magic at level 2
Loredelver 2, ecl 9, Races of Destiny
Occult Slayer 3, ecl 8, Complete Warrior -
Paladin 1 (Golden Lion substitution level), Champions of Valor
Disenchanter Mask, soulmeld, Magic of Incarnum
Witchborn Binder 1, ecl 7, Magic of Incarnum
Vatic Gaze, feat, ecl 9, PHB2
Cyre Scout 3, ecl 6, Eberron: Dragonmarked
Mark of Finding, dragonmark, Eberron Campaign Setting
Magic Insight, Dragonfire Adept Invocation, ecl 1, Dragon Magic - also allows you to identify items, see text
Magic Sensitive, reserve feat, Complete Mage - see text
Special Mention
Court Herald 7, ecl 14, Power of Faerun, use Identify as an (ex) ability
Detect Thoughts
Cabinet Trickster 1, ecl 7, Races of Eberron, improves with level, at will at level 5, see text
Incarnate 2 (gnome substitution level), Magic of Incarnum, once per day, see text
Exorcist of the Silver Flame 4, ecl 9, Eberron Campaign Setting, at will
Dantalion, vestige, ecl 10, Tome of Magic
Rainbow Servant 10, ecl 15, Complete Divine, at will SLA
Insidious Corrupter 2, ecl?, Drow of the Underdark, no save, target becomes confused afterwards
Special Mention
Scion of Dantalion, ecl 11, Tome of Magic - improves your detect thoughts ability, see text
Mindspy, ecl 6 (?), Complete Warrior - improves your detect thoughts ability, see text
Shadowmind 1, ecl?, Complete Adventurer, see text
Mindbender 3, ecl 8, Complete Arcane, mindread
Divine Grace (or similar)
Paladin 2
Blackguard 2, ecl 8, DMG, "dark blessing"
Hexblade 2, Complete Warrior, "arcane resistance", add Cha vs spells and spell-like effects
Nightcloak 7, ecl 12, Complete Divine Web Enhancement, add Int to saves
Holy Liberator 4, ecl 9, Complete Divine
Divine Mind 4, Complete Psionic
Corrupt Avenger 3, ecl 9, Heroes of Horror, "grim resolve"
Champion of Gwynharwyf 2, ecl 8, Book of Exalted Deeds
Slayer of Domiel 2, ecl 7, Book of Exalted Deeds
Special Mention
Gift of Grace, feat, Book of Exalted Deeds, share divine grace with allies, see text
Crusader 2, Tome of Battle, "Indomitable Soul", Cha to Will, does not stack with divine grace
Early Entry Prestige Classes
class - can get in by level ##
Slayer, ecl 5, Expanded Psionics Handbook (XPH)
Warchanter, ecl 4, Complete Warrior, using Harmonious Knight Paladin substitution levels from Champions of Valor web enhancement
Warshaper, ecl 5, Complete Warrior
Bloodhound (CA) ECL 5 (requires a feat to get Gather Information as a class skill (ex: City Slicker, RoD) or H-elf ranger sub level (RoD)
Church Inquisitor, ecl 4, Complete Divine
Shadowmind, ecl 4/5?, Complete Adventurer
Fist of the Forest, ecl 5, Complete Champion
Mythic Examplar, ecl 5, Complete Champion
Ordained Champion, ecl 5, Complete Champion
Paragnostic Initiate, ecl 5, Complete Champion
Shadowspy, ecl 4, Complete Champion
Squire of Legend, ecl 5, Complete Champion
Master Specialist, ecl 4, Complete Mage
Stoneblessed, ecl 3, Races of Stone
Chaotician, ecl 5, Planar Handbook
Talon of Tiamat, ecl 5, Draconomicon
Sanctified Mind, ecl 5, Lords of Madness
Darkrunner, ecl 5, Lords of Madness
Tomb Warden, ecl 4, Libris Mortis
Master of Shrouds, ecl 4, Libris Mortis
Anima Mage, ecl 2, Tome of Magic, using with Precocious Apprentice, Bind Vestige, and Improved Bind Vestige
Justiciar of Taiia, ecl 5, Deities and Demigods
Jaunter, ecl 5, Expedition to the Demonweb Pits
Survivor, ecl 2, Savage Species
Warchief, ecl 4, Miniatures Handbook
Dread Witch, ecl 3/4/5?, Heroes of Horror
Dragonmark Heir, ecl 5, Eberron Campaign Setting
Extreme Explorer, ecl 5, Eberron Campaign Setting
Master Inquisitive, ecl 4, Eberron Campaign Setting
Walker in the Waste, ecl 4, Sandstorm, can take it 3rd if you don't worship a particular deity
Bone Knight, ecl 5, Eberron: Five Nations
Thunder Guide, ecl 5, Eberron: Explorer's Handbook
Cyre Scout, ecl 4, Eberron: Dragonmarked
Deneith Warden, ecl 5, Eberron: Dragonmarked
Shadow Hunter, ecl 5, Eberron: Dragonmarked
Silver Key, ecl 4, Eberron: Dragonmarked
Storm Sentry, ecl 5, Eberron: Dragonmarked
Vandalis Beastkeeper, ecl 5, Eberron: Dragonmarked
Fist of Dal Quor, ecl 5, Eberron: Secrets of Sarlona
Knight of the Raven, ecl 5, Expedition to Castle Ravenloft
Thief of Life, ecl 3, Faiths of Eberron - using Glimmerskin Halfling (Dragon Magic) Spellthief 1/Rogue 1, or something like that
debatable early entry
Spellsword, ecl 5, Complete Warrior, Duskblade with a way to get 2nd level spells
Whisperknife, ecl 5, Races of the Wild - using Unearthed Arcana sneak attack fighter variant (e.g. Fighter (sneak attack) 1/Ranger
2/Swashbuckler 1)
Stormcaster, ecl 2???, Stormwrack - if you can find a way to cast the req spells as SLA's...
Master of Many Forms - A cleric, paladin, or ranger at 4th level who retrains a feat (PHB2) at 4th level to Initiate of Horus-Re (Champions
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