Term
| Definition
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1.
| Graphics
| a)
| A likeness of an object produced on a photographic material;a picture produced on an electronic display.
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2.
| Image
| b)
| A graphic compression technique that discards data from an image. That data can never be regained;
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3.
| Image Processing
| c)
| Pictorial representation of data. The term is broadly used in the world of digital arts, image processing, illustrations, designing.
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4.
| Font
| d)
| Is the rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement.
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5.
| Cliparts
| e)
| It is a design of character. It comes with wide range.
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6.
| Designing
| f)
| Generally deals with line arts. Cartoons, icons and sometimes buttons also come under this category.
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7.
| Resolution
| g)
| It includes drawing, creating and editing the pictures generally using vector programs like CorelDraw, Adobe Illustrator etc.
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8.
| File Formats
| h)
| Is a particular way that information is encoded for storage in a computer file.
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9.
| Multimedia
| i)
| Relating to an application that can combine text, graphics, full-motion video, and sound into an integrated package.
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10.
| Animation
| j)
| A graphic compression technique that codes for redundant information in the image and thus reduces the size of the file.
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11.
| Lossy
| k)
| This processinvolves adjusting the technical properties of the image and modifying the actual content of the image.
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12.
| Lossless
| l)
| A unit of measurement, used to determine the size of an image, the way an image displayed on the monitor.
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