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Thunderwolf Cavalry Pack Leader (85pts)

Frag & Krak Grenades, Power Armour, Storm Shield (15pts), Thunder Hammer (30pts), Thunderwolf Mount

Rending

Name Unit Type WS BS S T W I A Ld Save Ref
Thunderwolf Cavalry Cavalry                 3+ Codex: Space Wolves p76
Thunderwolf Cavalry Pack Leader Cavalry (Character)                 3+ Codex: Space Wolves p76

 

Name Description Ref
Power Armour 3+ Armour Sv Codex: Space Wolves p99
Storm Shield Energy field generator. 3+ Invul Sv. Cannot claim +1 A for having two close combat weapons in Assault. Codex: Space Wolves p98
Thunderwolf Mount Unit type Cavalry, +1S, +1T, +1A, Rending in close combat. (Bonuses are already included in stats of models that have a Thunderwolf mount as part of their standard wargear) Codex: Space Wolves p98

 

Name Range Strength AP Type Ref
Grenades (Frag) 8"   - Assault 1, 3" Blast Codex: Space Wolves
Grenades (Krak) 8"     Assault 1 Codex: Space Wolves
Melta Bomb -     Armourbane, Unwieldy Codex: Space Wolves
Thunder Hammer - x2   Melee, Concussive, Specialist Weapon, Unwieldy Codex: Space Wolves
Wolf Claw - +1   Melee, Specialist Weapon, Shred Codex: Space Wolves

· Heavy Support (140pts)

O Predator (140pts)

2x Lascannons (40pts), Searchlight, Smoke Launchers, Twin-linked Lascannon (25pts)

Name BS Front Side Rear HP Type Ref
Predator           Tank Codex: Space Wolves p84

 

Name Description Ref
Searchlight Used when the Night Fighting rules are in effect. If a vehicle has a searchlight, it can, after firing all of its weapons, choose to illuminate its target with the searchlight. If it does so, it also illuminates itself. Illumination lasts until the end of the following turn. Illuminated units gain no benefit from the Night Fighting special rule. Warhammer 40k rulebook
Smoke Launcher Once per game, instead of shooting or moving Flat Out (or Running in the case of Walkers), a vehicle with smoke launchers can trigger them. Place some cotton wool or some other appropriate counter next to the vehicle to show it is obscured. The vehicle may not fire any of its weapons in the same turn as it used smoke launchers, but counts as obscured in the next enemy Shooting phase, receiving a 5+ cover save. After the enemy’s Shooting phase, the smoke disperses with no further effect. Note that a vehicle may still use smoke launchers even if has suffered a Crew Shaken or Stunned result or it does not have any shooting weapons. Warhammer 40k rulebook

 

Name Range Strength AP Type Ref
Lascannon       Heavy 1 Codex: Space Wolves

 


Дата добавления: 2015-08-05; просмотров: 82 | Нарушение авторских прав


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O Grey Hunters (125pts)| Пеуру: экономический «убийца» целлюлозной промышленности.

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