Gamedata.db5
-sounds: | -characters_voice: | | -human_03: | | | -stalker: | | | | -fight: | | | | | -attack | | | | | -backup | | | | | -cover_fire | | | | | -death | | | | | -detour | | | | | -enemy | | | | | -enemy_down | | | | | -enemy_hit | | | | | -fire | | | | | -friendly_fire | | | | | -friend_hitted | | | | | -grenade | | | | | -hit | | | | | -searching_enemy | | | | | -threat | | | | | -tolls | | | | -hail | | | | -help: | | | | | -not_wounded | | | | | -wounded | | | | | -wounded_heavy | | | | | -wounded_not_see_helper | | | | | -wounded_psy | | | | | -wounded_see_helper | | | | | -wounded_thanx | | | | -music | | | | -reactions: | | | | | -box | | | | | -dead_enemy | | | | | -dead_friend | | | | | -dead_mutant | | | | | -dead_neutral | | | | | -hear_something | | | | | -joke | | | | | -music | | | | | -nothing | | | | | -raid | | | | | -see_something | | | | | -story | | | | -states: | | | | | -breath | | | | | -fatique | | | | | -health | | | | | -idle | | | | | -panic_human | | | | | -panic_monster | | | | | -radiation | | | | | -sleep | | | | | -starvation | | | | -talk: | | | | | -abuse | | | | | -accept | | | | | -friendly_greeting | | | | | -intros | | | | | -jokes | | | | | -leave | | | | | -neutral_greeting | | | | | -raid: | | | | | | -init | | | | | | -reaction | | | | | -rejection | | | | | -stories | | | | | -trade: | | | | | | -no | | | | | | -yes | | | | | -use | | | | -threat: | | | | | -back_off | | | | | -drop_weapon | | | | | -stop | | | | -waiting: | | | | | -moveout | | | -zombied: | | | | -fight: | | | | | -attack | | | | | -death | | | | | -enemy | | | | | -hit | | | | -states: | | | | | -idle | | | | | -rising | -detectors | -device: | | -pda | -heart | -helicopter | -interface | -intro | -material: | | -actor: | | | -step | | -barrel: | | | -collide | | -bottle: | | | -collide | | -bullet: | | | -collide | | -dead-body: | | | -collide | | -glass | | -hoof: | | | -step | | -human: | | | -collide | | | -step | | -large | | -large_furniture | | -large_metal_trash: | | | -collide | | -large-weapon: | | | -collide | | -medium | | -metal_box: | | | -collide | | -small-weapon: | | | -collide | | -wood | -messages: | | -multiplayer | -monsters: | | -biting | | -bloodsucker | | -boar | | -burer | | -controller | | -crow | | -dog | | -flesh | | -giant | | -human: | | | -combat: | | | | -rus | | | | -ukr | | | | -ukr2 | | -poltergeist | | -pseudodog | | -rat | | -snork | | -stalker: | | | -combat | | | -death | | | -hiccup | | | -humming | | | -surrender | | | -wound | | -tushkano | | -zombie | -mp_actor | -music: | | -save | -nature | -scripts: | | -door_crash | | -m_gameplay | | -magnitofon | -script_replics: | | -bandit_1: | | | -alarm | | | -combat | | | -idle | | | -replics | | -comandir_1: | | | -drunk | | | -normal | | -megafon: | | | -alarm | | | -comandir | | | -music | | -military: | | | -replics | | -radio: | | | -commander | | | -message | | -soldier_1: | | | -alarm | | | -combat | | | -hear_something | | | -idle | | | -replics | | | -search_enemy | | -stalker_1: | | | -newbie | | | -talk | | | -trade | | | -wound | | -trader | | -zombie: | | | -stalker_zombie | -script_sound: | | -hail: | | | -soldier | | -help: | | | -soldier | | -reactions: | | | -dead_enemy: | | | | -soldier | | | -dead_friend: | | | | -soldier | | | -dead_mutant: | | | | -soldier | | | -dead_neutral: | | | | -soldier | | | -enemy: | | | | -soldier | | | -friendly_fire: | | | | -soldier | | | -hear_something: | | | | -soldier | | | -mutants: | | | | -soldier | | | -nothing: | | | | -soldier | | | -search_enemy: | | | | -soldier | | | -see_something: | | | | -soldier | | -states: | | | -fatique: | | | | -soldier | | | -health: | | | | -soldier | | | -idle: | | | | -soldier | | | -sleep: | | | | -soldier | | | -starvation: | | | | -soldier | | -talk: | | | -abuse | | | | -soldier | | | -accept | | | | -soldier | | | -greeting | | | | -soldier | | | -leave | | | | -soldier | | | -rejection | | | | -soldier | | | -replics | | | | -soldier | | | -trade | | | | -no: | | | | | -soldier | | | | -yes: | | | | | -soldier | | -threat: | | | -backoff: | | | | -soldier | | | -drop_weapon: | | | | -soldier | | | -stop: | | | | -soldier | | -waiting: | | | -soldier | | -weather: | | | -bad: | | | | -soldier | | | -good: | | | | -soldier | -weapons -spawns -textures: | -act | -andy | -artifact | -car | -controller | -corp | -crete | -det | -detail | -door | -ed | -effects | -fbr | -flare | -fonts | -fx | -glas | -glow | -gr | -grnd | -hud | -human | -icon | -internal | -intro
Дата добавления: 2015-08-27; просмотров: 49 | Нарушение авторских прав
mybiblioteka.su - 2015-2024 год. (0.005 сек.)