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Evolver’s modulation slots are like the icing on a cake or the spices in food — they can be viewed as simple “goodies” but are, to connoisseurs, the critical element that separates the “good” from the “great”.
Because modulation slots are so conceptually simple, rather than offer a set of exercises I am just going to provide a few suggestions:
• Map LFOs to additional locations — Each LFO has, by default, a single “destination”. You can use modulation slots to assign a single LFO to multiple destinations.
• Reverse Modulation Polarity — The modulation slots’ “Amount” parameter is bi-directional, so the modulation slots can also be used to “invert” a modulation if so desired.
• High Frequency LFOs — It may seem like an oxymoron, but there may be times you want to use an LFO with a very high frequency. Evolver’s LFOs “top out” at 261 Hz. However, you could use Oscillator 3 or 4, assign it to a fixed pitch, and use it as a “high frequency” LFO source mapped to whatever destination you like.
• Be Subtle — Use modulation slots to add tiny amounts of LFO variation to parameters like pitch, filter split, feedback, FM, or pan to give your sounds some motion and “evolution”. This makes them more interesting.
• Be Radical — Use modulation slots to add extreme amounts of variation to any parameter. As Dave Smith is fond of saying in the manual, “things can get pretty wild”.
If you have a sound that doesn’t seem unique or interesting enough, try using a few modulation slots. Point them at FM level or Ring Mod and mix the results in a little bit. Route a few more parameters around.
I use the modulation slots for almost every sound I create. Though simple, I find them to be Evolver’s most useful and unique feature.
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