| Атака
| Тип
| Класс
| ОД
| Сила
| Точн
| При
| Стоимость
| Цена
|
| Hone Claws
|
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| —
| —
| | Raises the user's Attack and accuracy by one stage.
|
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| Dragon Claw
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| 100%
| | Inflicts regular damage with no additional effect.
|
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| Psyshock
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| 100%
| | Inflicts damage based on the target's Defense, not Special Defense.
|
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| Calm Mind
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| —
| —
| | Raises the user's Special Attack and Special Defense by one stage.
|
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| Roar
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|
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| —
| 100%
| -6
| Immediately ends wild battles. Forces trainers to switch Pokémon.
|
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| Toxic
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| —
| 90%
| | Badly poisons the target, inflicting more damage every turn.
|
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| Hail
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|
|
| —
| —
| | Changes the weather to a hailstorm for five turns.
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| Bulk Up
|
|
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| —
| —
| | Raises the user's Attack and Defense by one stage.
|
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| Venoshock
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| 100%
| | Inflicts double damage if the target is Poisoned.
|
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| Hidden Power
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|
|
| *
| 100%
| | Power and type depend upon user's IVs. Power can range from 30 to 70.
|
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| Sunny Day
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|
|
| —
| —
| | Changes the weather to sunny for five turns.
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| Taunt
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|
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| —
| 100%
| | For the next few turns, the target can only use damaging moves.
| 1/2
|
| Ice Beam
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|
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| 100%
| | Has a 10% chance to freeze the target.
|
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| Blizzard
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| 70%
| | Has a 10% chance to freeze the target.
|
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| Hyper Beam
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|
|
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| 90%
| | User foregoes its next turn to recharge.
|
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| Light Screen
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|
|
| —
| —
| | Reduces damage from special attacks by 50% for five turns.
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| Protect
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|
|
| —
| —
|
| Prevents any moves from hitting the user this turn.
|
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| Rain Dance
|
|
|
| —
| —
| | Changes the weather to rain for five turns.
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| Telekinesis
|
|
|
| —
| —
| | Moves have 100% accuracy against the target for three turns.
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| Safeguard
|
|
|
| —
| —
| | Protects the user's field from major status ailments and confusion for five turns.
|
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| Frustration
|
|
|
| *
| 100%
| | Power increases as happiness decreases, up to a maximum of 102.
| 3/4
|
| SolarBeam
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|
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| 100%
| | Requires a turn to charge before attacking.
|
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| Smack Down
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| 100%
| | Removes any immunity to Ground damage.
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| Thunderbolt
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| 100%
| | Has a 10% chance to paralyze the target.
|
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| Thunder
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| 70%
| | Has a 30% chance to paralyze the target.
|
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| Earthquake
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|
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| 100%
| | Inflicts regular damage and can hit Dig users.
|
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| Return
|
|
|
| *
| 100%
| | Power increases with happiness, up to a maximum of 102.
| 3/4
|
| Dig
|
|
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| 100%
| | User digs underground, dodging all attacks, and hits next turn.
|
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| Psychic
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| 100%
| | Has a 10% chance to lower the target's Special Defense by one stage.
|
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| Shadow Ball
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| 100%
| | Has a 20% chance to lower the target's Special Defense by one stage.
|
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| Brick Break
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| 100%
| | Destroys Reflect and Light Screen.
|
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| Reflect
|
|
|
| —
| —
| | Reduces damage from physical attacks by half.
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| Sludge Wave
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| 100%
| | Has a 10% chance to poison the target.
|
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| Flamethrower
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| 100%
| | Has a 10% chance to burn the target.
|
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| Sludge Bomb
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| 100%
| | Has a 30% chance to poison the target.
|
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| Sandstorm
|
|
|
| —
| —
| | Changes the weather to a sandstorm for five turns.
|
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| Fire Blast
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| 85%
| | Has a 10% chance to burn the target.
|
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| Rock Tomb
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|
|
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| 80%
| | Has a 100% chance to lower the target's Speed by one stage.
| 3/4
|
| Aerial Ace
|
|
|
|
| —
| | Never misses.
|
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| Torment
|
|
|
| —
| 100%
| | Prevents the target from using the same move twice in a row.
|
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| Facade
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|
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| 100%
| | Power doubles if user is burned, paralyzed, or poisoned.
| 4/5
|
| Flame Charge
|
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|
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| 100%
| | Inflicts regular damage. Raises the user's Speed by one stage.
|
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| Rest
|
|
|
| —
| —
| | User sleeps for two turns, completely healing itself.
|
|
| Attract
|
|
|
| —
| 100%
| | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.
|
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| Thief
|
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| 100%
| | Takes the target's item.
|
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| Low Sweep
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| 100%
| | Lowers the target's Speed by one stage.
|
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| Round
|
|
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| 100%
| | Has double power if it's used more than once per turn.
|
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| Echoed Voice
|
|
|
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| 100%
| | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.
|
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| Overheat
|
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| 90%
| | Lowers the user's Special Attack by two stages after inflicting damage.
|
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| Focus Blast
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|
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| 70%
| | Has a 10% chance to lower the target's Special Defense by one stage.
|
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| Energy Ball
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|
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| 100%
| | Has a 10% chance to lower the target's Special Defense by one stage.
|
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| False Swipe
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| 100%
| | Cannot lower the target's HP below 1.
|
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| Scald
|
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| 100%
| | Has a 30% chance to burn the target.
|
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| Fling
|
|
|
| *
| 100%
| | Throws held item at the target; power depends on the item.
|
|
| Charge Beam
|
|
|
|
| 90%
| | Has a 70% chance to raise the user's Special Attack by one stage.
| 4/5
|
| Sky Drop
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| 100%
| | Carries the target high into the air, dodging all attacks against either, and drops it next turn.
|
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| Incinerate
|
|
|
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| 100%
| | Destroys the target's held berry.
|
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| Quash
|
|
|
| —
| 100%
| | Makes the target act last this turn.
|
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| Will-O-Wisp
|
|
|
| —
| 75%
| | Burns the target.
|
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| Acrobatics
|
|
|
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| 100%
| | Has double power if the user has no held item.
|
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| Embargo
|
|
|
| —
| 100%
| | Target cannot use held items.
|
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| Explosion
|
|
|
|
| 100%
| | User faints.
|
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| Shadow Claw
|
|
|
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| 100%
| | Has an increased chance for a critical hit.
|
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| Payback
|
|
|
|
| 100%
| | Power is doubled if the target has already moved this turn.
|
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| Retaliate
|
|
|
|
| 100%
| | Has double power if a friendly Pokémon fainted last turn.
| 4/5
|
| Giga Impact
|
|
|
|
| 90%
| | User foregoes its next turn to recharge.
|
|
| Rock Polish
|
|
|
| —
| —
| | Raises the user's Speed by two stages.
| 2/3
|
|
|
|
|
|
|
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| Stone Edge
|
|
|
|
| 80%
| | Has an increased chance for a critical hit.
| 5/6
|
| Volt Switch
|
|
|
|
| 100%
| | User must switch out after attacking.
| 4/5
|
| Thunder Wave
|
|
|
| —
| 100%
| | Paralyzes the target.
|
|
| Gyro Ball
|
|
|
| *
| 100%
| | Power raises when the user has lower Speed, up to a maximum of 150.
|
|
| Swords Dance
|
|
|
| —
| —
| | Raises the user's Attack by two stages.
|
|
| Struggle Bug
|
|
|
|
| 100%
| | Has a 100% chance to lower the target's Special Attack by one stage.
|
|
| Psych Up
|
|
|
| —
| —
| | Discards the user's stat changes and copies the target's.
|
|
| Bulldoze
|
|
|
|
| 100%
| | Has a 100% chance to lower the target's Speed by one stage.
|
|
| Frost Breath
|
|
|
|
| 90%
| | Always scores a critical hit.
|
|
| Rock Slide
|
|
|
|
| 90%
| | Has a 30% chance to make the target flinch.
|
|
| X-Scissor
|
|
|
|
| 100%
| | Inflicts regular damage with no additional effect.
| 5/6
|
| Dragon Tail
|
|
|
|
| 90%
| -6
| Ends wild battles. Forces trainers to switch Pokémon.
|
|
| Work Up
|
|
|
| —
| —
| | Raises the user's Attack and Special Attack by one stage each.
|
|
| Poison Jab
|
|
|
|
| 100%
| | Has a 30% chance to poison the target.
|
|
| Dream Eater
|
|
|
|
| 100%
| | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.
|
|
| Grass Knot
|
|
|
| *
| 100%
| | Inflicts more damage to heavier targets, with a maximum of 120 power.
|
|
| Swagger
|
|
|
| —
| 90%
| | Raises the target's Attack by two stages and confuses the target.
| 1/2
|
| Pluck
|
|
|
|
| 100%
| | If target has a berry, inflicts double damage and uses the berry.
|
|
| U-turn
|
|
|
|
| 100%
| | User must switch out after attacking.
|
|
| Substitute
|
|
|
| —
| —
| | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.
|
|
| Flash Cannon
|
|
|
|
| 100%
| | Has a 10% chance to lower the target's Special Defense by one stage.
|
|
| Trick Room
|
|
|
| —
| —
| -7
| For five turns, slower Pokémon will act before faster Pokémon.
|
|
| Wild Charge
|
|
|
|
| 100%
| | User receives 1/4 the damage it inflicts in recoil.
|
|
| Rock Smash
|
|
|
|
| 100%
| | Has a 50% chance to lower the target's Defense by one stage.
|
|
| Snarl
|
|
|
|
| 95%
| | Has a 100% chance to lower the target's Special Attack by one stage.
|
|
H1
| Cut
|
|
|
|
| 95%
| | Inflicts regular damage with no additional effect.
|
|
H2
| Fly
|
|
|
|
| 95%
| | User flies high into the air, dodging all attacks, and hits next turn.
|
|
H3
| Surf
|
|
|
|
| 100%
| | Inflicts regular damage and can hit Dive users.
|
|
H4
| Strength
|
|
|
|
| 100%
| | Inflicts regular damage with no additional effect.
| 4/5
|
H5
| Waterfall
|
|
|
|
| 100%
| | Has a 20% chance to make the target flinch.
|
|
H6
| Dive
|
|
|
|
| 100%
| | User dives underwater, dodging all attacks, and hits next turn.
|
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