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Магазин ТМ

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  Атака Тип Класс ОД Сила Точн При Стоимость Цена
  Hone Claws     Raises the user's Attack and accuracy by one stage.  
  Dragon Claw     100%   Inflicts regular damage with no additional effect.  
  Psyshock     100%   Inflicts damage based on the target's Defense, not Special Defense.  
  Calm Mind     Raises the user's Special Attack and Special Defense by one stage.  
  Roar   100% -6 Immediately ends wild battles. Forces trainers to switch Pokémon.  
  Toxic   90%   Badly poisons the target, inflicting more damage every turn.  
  Hail     Changes the weather to a hailstorm for five turns.  
  Bulk Up     Raises the user's Attack and Defense by one stage.  
  Venoshock     100%   Inflicts double damage if the target is Poisoned.  
  Hidden Power   * 100%   Power and type depend upon user's IVs. Power can range from 30 to 70.  
  Sunny Day     Changes the weather to sunny for five turns.  
  Taunt   100%   For the next few turns, the target can only use damaging moves. 1/2
  Ice Beam     100%   Has a 10% chance to freeze the target.  
  Blizzard     70%   Has a 10% chance to freeze the target.  
  Hyper Beam     90%   User foregoes its next turn to recharge.  
  Light Screen     Reduces damage from special attacks by 50% for five turns.  
  Protect     Prevents any moves from hitting the user this turn.  
  Rain Dance     Changes the weather to rain for five turns.  
  Telekinesis     Moves have 100% accuracy against the target for three turns.  
  Safeguard     Protects the user's field from major status ailments and confusion for five turns.  
  Frustration   * 100%   Power increases as happiness decreases, up to a maximum of 102. 3/4
  SolarBeam     100%   Requires a turn to charge before attacking.  
  Smack Down     100%   Removes any immunity to Ground damage.  
  Thunderbolt     100%   Has a 10% chance to paralyze the target.  
  Thunder     70%   Has a 30% chance to paralyze the target.  
  Earthquake     100%   Inflicts regular damage and can hit Dig users.  
  Return   * 100%   Power increases with happiness, up to a maximum of 102. 3/4
  Dig     100%   User digs underground, dodging all attacks, and hits next turn.  
  Psychic     100%   Has a 10% chance to lower the target's Special Defense by one stage.  
  Shadow Ball     100%   Has a 20% chance to lower the target's Special Defense by one stage.  
  Brick Break     100%   Destroys Reflect and Light Screen.  
                   
  Reflect     Reduces damage from physical attacks by half.  
  Sludge Wave     100%   Has a 10% chance to poison the target.  
  Flamethrower     100%   Has a 10% chance to burn the target.  
  Sludge Bomb     100%   Has a 30% chance to poison the target.  
  Sandstorm     Changes the weather to a sandstorm for five turns.  
  Fire Blast     85%   Has a 10% chance to burn the target.  
  Rock Tomb     80%   Has a 100% chance to lower the target's Speed by one stage. 3/4
  Aerial Ace       Never misses.  
  Torment   100%   Prevents the target from using the same move twice in a row.  
  Facade     100%   Power doubles if user is burned, paralyzed, or poisoned. 4/5
  Flame Charge     100%   Inflicts regular damage. Raises the user's Speed by one stage.  
  Rest     User sleeps for two turns, completely healing itself.  
  Attract   100%   Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.  
  Thief     100%   Takes the target's item.  
  Low Sweep     100%   Lowers the target's Speed by one stage.  
  Round     100%   Has double power if it's used more than once per turn.  
  Echoed Voice     100%   Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.  
  Overheat     90%   Lowers the user's Special Attack by two stages after inflicting damage.  
                   
  Focus Blast     70%   Has a 10% chance to lower the target's Special Defense by one stage.  
  Energy Ball     100%   Has a 10% chance to lower the target's Special Defense by one stage.  
  False Swipe     100%   Cannot lower the target's HP below 1.  
  Scald     100%   Has a 30% chance to burn the target.  
  Fling   * 100%   Throws held item at the target; power depends on the item.  
  Charge Beam     90%   Has a 70% chance to raise the user's Special Attack by one stage. 4/5
  Sky Drop     100%   Carries the target high into the air, dodging all attacks against either, and drops it next turn.  
  Incinerate     100%   Destroys the target's held berry.  
  Quash   100%   Makes the target act last this turn.  
  Will-O-Wisp   75%   Burns the target.  
  Acrobatics     100%   Has double power if the user has no held item.  
  Embargo   100%   Target cannot use held items.  
  Explosion     100%   User faints.  
  Shadow Claw     100%   Has an increased chance for a critical hit.  
  Payback     100%   Power is doubled if the target has already moved this turn.  
  Retaliate     100%   Has double power if a friendly Pokémon fainted last turn. 4/5
  Giga Impact     90%   User foregoes its next turn to recharge.  
  Rock Polish     Raises the user's Speed by two stages. 2/3
                   
  Stone Edge     80%   Has an increased chance for a critical hit. 5/6
  Volt Switch     100%   User must switch out after attacking. 4/5
  Thunder Wave   100%   Paralyzes the target.  
  Gyro Ball   * 100%   Power raises when the user has lower Speed, up to a maximum of 150.  
  Swords Dance     Raises the user's Attack by two stages.  
  Struggle Bug     100%   Has a 100% chance to lower the target's Special Attack by one stage.  
  Psych Up     Discards the user's stat changes and copies the target's.  
  Bulldoze     100%   Has a 100% chance to lower the target's Speed by one stage.  
  Frost Breath     90%   Always scores a critical hit.  
  Rock Slide     90%   Has a 30% chance to make the target flinch.  
  X-Scissor     100%   Inflicts regular damage with no additional effect. 5/6
  Dragon Tail     90% -6 Ends wild battles. Forces trainers to switch Pokémon.  
  Work Up     Raises the user's Attack and Special Attack by one stage each.  
  Poison Jab     100%   Has a 30% chance to poison the target.  
  Dream Eater     100%   Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.  
  Grass Knot   * 100%   Inflicts more damage to heavier targets, with a maximum of 120 power.  
  Swagger   90%   Raises the target's Attack by two stages and confuses the target. 1/2
  Pluck     100%   If target has a berry, inflicts double damage and uses the berry.  
  U-turn     100%   User must switch out after attacking.  
  Substitute     Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.  
  Flash Cannon     100%   Has a 10% chance to lower the target's Special Defense by one stage.  
  Trick Room   -7 For five turns, slower Pokémon will act before faster Pokémon.  
  Wild Charge     100%   User receives 1/4 the damage it inflicts in recoil.  
  Rock Smash     100%   Has a 50% chance to lower the target's Defense by one stage.  
  Snarl     95%   Has a 100% chance to lower the target's Special Attack by one stage.  
H1 Cut     95%   Inflicts regular damage with no additional effect.  
H2 Fly     95%   User flies high into the air, dodging all attacks, and hits next turn.  
H3 Surf     100%   Inflicts regular damage and can hit Dive users.  
H4 Strength     100%   Inflicts regular damage with no additional effect. 4/5
H5 Waterfall     100%   Has a 20% chance to make the target flinch.  
H6 Dive     100%   User dives underwater, dodging all attacks, and hits next turn.  

 


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