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Especially in case the enemy king attacks several pieces.

About the author | Coup Philippe | The Olympic formation. | Ping Pong shot | Grand prix shot | Solutions lessons 1 till 10 | Coup Raichenbach | Catapult shot | The free move | The sacrifice |


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A position from a G. Kolk – H. Jansen game.

White forced a shot using the stick move. During the shot white creates a free move enabling to activate his king at once.

 

1.28 - 22! 21 – 26

Black can’t stop the 31 – 26 threat by 7 – 11 because of 2.22 – 17 11 x 22 3.31 – 26 22 x 31 4.26 x 19 24 x 13 5.36 x 27 W+1.

 

X 17

X 44

X 2 30 x 39

X 49

 

 

White could have forced a winning shot using a stick move.

 

1.25 – 20 19 – 23

X 43

X 23 36 x 27

X 33

X 24

X 49

 

In compositions we often see a special kind of stick move.

 

 

X 31

X 22

X 36

 

At the second move 33 – 29 creates the majority capture for black. In this case it is called an African stick move.

 

 

In this composition white uses an African stick move to get a shot and empties the board with his king.

 

1.17 – 11! 7 x 16*

X 31

X 40

X 2 15 x 24

5.2 x 28 40 – 45

6.28 – 50

 

 

C 14.1

 

 

C 14.2

 

 

C 14.3


C 14.4

C 14.5

C 14.6

C 14.7

C 14.8

 

Giving your opponent a king

Sometimes you can make a shot by giving your opponent a king.

 

 

White needs a black piece at 20 to make a shot.

He can get a king there:

 

X 47

X 20

X 1

 

 

White gives his opponent a king at 48. Then he transports the king to square 31, while at the same time piece 27 is removed.

 

X 48

X 38

X 33 48 x 31

X 20 15 x 24

X 28

In some situations there is a good reason to look for shots after giving your opponent a king. Such a situation arises when your opponent has a piece at 36.

 

We look at a position composed by Swizinski.

 

 

You always have to look for shots with 47 – 41 now. In this case there is no immediate combination, but white can force a shot.

 

1.40 – 34!

White introduces the threat 47 – 41 36 x 47 44 – 40 47 x 29 34 x 3. Therefore black has only one sensible reply. After that white makes a nice shot using the majority rule.

 

1… 9 – 14

X 47

X 23

X 9

 

Black to move

 

This is a position from a game (Winkel – Heusdens) that was played during the Dutch championship 2008.

Black has big problems because of the possible shots with 47 – 41. For this reason black cannot play 14 – 19. Look for yourself which shot white takes in case black plays 14 - 19.

 

At 1… 18 – 23 white plays 2.37 – 32! And after 2 – 7 (there is no better move) white forces the shot with 3.40 – 35 threatening 25 – 20 14 x 25 34 – 30 25 x 34 39 x 28 W+1, so black should play 3… 14 – 19 and instead of winning a piece with 25 – 20 even more convincing is: 4.47 – 41! 36 x 47 5.44 – 40 47 x 29 6.32 – 28 23 x 32 7.34 x 5 W+.

 

1… 15 – 20

This move weakens the position of black even more. The position of piece 14 is very vulnerable now. White should aim his arrows at this weak point:

 

2.33 – 28!

White prepares the exchange 28 – 23 18 x 29 34 x 23. For example: 2… 10 – 15 3.28 – 23! 18 x 29 4.34 x 23 9 – 13 5.23 – 19 14 x 23 6.25 x 14 etc. looks very dangerous for black.

 

If black prevents 28 – 23 through 9 – 13 white has a shot in which he uses the king in a surprising way.

 

2… 9 – 13

X 47

X 22

X 26

X 33

X 19 14 x 23

X 5

In some situations it is even possible to give your opponent two kings.

 

 

White can force a shot in a spectacular way.

 

1.47 - 41!!

Threatening to win piece 31 by 41 – 36. So black has no real choice.

 

1… 31 – 36

White uses his free move for a show in which black gets a second king!

 

X 47

X 48

X 29

X 28

X 8 3 x 12

X 30

X 4

 

 

 

This is a quite different type of combination. Blacks king is removed quickly after the shot.

 

X 26

X 48

X 6 48 x 31

X 27

 

Giving his opponent a king white gains a free move he uses to open square 12 and subsequently making the king shot.

X 28

X 47

X 33

X 38 20 x 29

X 21

X 39

X 5

 

After giving your opponent a king you can sometimes use a stick move. White forces a shot giving a king and playing a stick move.

 

1.20 – 15 10 – 14

X 39

X 48

X 22

X 28

 

In a Koeperman – Wiersma game black played the dangerous move 1… 13 – 18? allowing white to gain a free move by attacking the outpost at 28. White uses the free move to make a shot in which he gives his opponent a king and makes the shot by a stick move.

 

1… 13 – 18?

2.38 – 33! 9 – 13

3.33 x 22 12 – 17

X 28

X 39

X 48

X 22

X 6

 

Black has a strong outpost at 27 and seems to have a good attack in this game position (R. v.d. Pal – Bedinovs 1995). However white takes advantage of the gaps in black’s position by giving his opponent a king followed by a stick move winning a piece and the game.

 

X 29

X 38

X 49

X 24

X 16

 

 

This is a special case in which the opponent is offered no less than 3 kings!

 

X 37

X 10 4 x 15

X 49

X 48

X 47

X 40

X 34 48 x 30

X 24 47 x 20

X 1

 

 

C 15.1

 

 

C 15.2

 

 

C 15.3

 

 

C 15.4

 

C 15.5

 

 

C 15.6

 

 

C 15.7

 

 

C 15.8

 

C 15.9

 

 

C 15.10

 

 

C 15.11

 

 

C 15.12

 

C 15.13

 

 

C 15.14

 

 

C 15.15

 

 

C 15.16

 


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