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Definitions

Hardware and System Software Architecture and Computer Communication and Networking Architecture | Application Software Architecture | Federation Architecture | Integration Architecture | Security and Privacy Requirements | Performance Requirements | Packaging Requirements | Acceptance Requirements |


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This topic contains definitions for a variety of terms that arise in this and related documents.

UML Specific Definitions:

· Actor — someone or something outside the system or business that interacts with the system or business.

· Use case — a use case defines a set of use-case instances, where each instance is a sequence of actions performed by the system that yields an observable result of value to a particular actor. A use-case class contains main as well as alternate flows of events related to producing the 'observable result of value'

· Use-case diagram — a diagram that shows the relationships among actors and use cases within a system.

· Use-case instance — a sequence of actions performed by a system that yields an observable result of value to a particular actor.

· Use-case model — a model that describes a system’s functional requirements in terms of use-cases.

 

Domain Specific Definitions:

· Inventory – is a physical piece of metal (or pack of grain or coins) that is atomic (thus cannot be divided), measured in EA (each) and is stored within a Warehouse

· Warehouse – is a physical storage or a Vault that is a specially equipped premises that is used to store Inventory. Throughout this document the terms Warehouse, Vault and Site are used as synonyms.


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